Engine features
- Efficient scene-graph allowing for realtime robust collision detection & response
- Modern deferred rendering pipeline
- Realtime directional, spot and point lighting with support for ambient and diffuse terms.
- Realtime omni-directional shadow mapping with percentage-close filtering
- Soft particles
- Normal mapping
- Displacement mapping (steep parallax & relief mapping)
- Skeletal animation with animation blending
- Variety of post-fx including
- FXAA
- SSAO
- Vignette
- Color grading
- Streamlined asset pipeline
- Definable materials and material properties
- Plenty of supported asset formats
- JPEG, PNG, TGA, PNM (PBM, PGM & PPM) & DDS
- OBJ & IQM
- Online asset optimization
- Texture compression with support for BPTC, DXT1, DXT5, RGTC & ETC2
- Half-precision floating-point vertex
- Index compression
- Linear-speed vertex-cache optimization
- Immediate-mode UI
- Buttons, Items, Boxes, Windows, Sliders
- Headers, Labels, Separators
- Lines, Rectangles, Text, Images, Models
- Console
- Global configuration
- History and tab completion
- Reactive changes to various engine components (including renderer)